“Good design is about achieving engagement. As a designer you can ask for that engagement, but you can’t enforce it. UX is a personal thing, created by the user’s mind in response to stimulation.”
The Buzzfeed design team introduces a new unified process to help set project expectations.
From recruiting testers to testing to analysis and reports – here’s how the Mesosphere conducts usability tests.
What’s the best way to get consensus amongst teams? Laura Barncard shares a few tips on how to best communicate design.
My Computer, Your Computer, Computer… John Saito shares his observations on the ownership of things that belong to us within an interface.
How do you prototype an augmented experience?
Samsung introduces their new typeface – SamsungOne.
One of the hardest decisions any product team will make is deciding when a design solution is good to go.
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Gathered for your reading pleasure by the design team at Atomic – makers of interface design software for pro designers. @we_are_atomic
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