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Issue #82 — 06 Jul '16

Pixel School: Design methodology

Area17 share their extensive internal design methodology. Whether or not you agree that this is the best way to design, it is impressively detailed and filled with tips.

SCHOOL UP

How to get value from wireframes

Dustin Senos discuss the importance of revisions, format restraint and “exploring till you’re exhausted” in order to extract more value from wireframing.

CASH IN

A designer’s guide to Parkinson’s Law of Triviality

What to do when your team is focused on unimportant details.

STEP BACK

We also enjoyed...

Hamburger Menus and Hidden Navigation Hurt UX Metrics

Hamburglers Kara Pernice and Raluca Budiu from the Nielsen Norman group perform a solid take-down of hidden navigation.

UNHIDE

The dark horse of Augmented Reality

Who will dominate the augmented reality market? Josh Millar urges us not to underestimate Snapchat’s potential to be an early leader.

SADDLE UP / YAY OR NEIGH?

The designer’s guide to AI — a $70B industry by 2020

A comprehensive starting point for designers looking to adapt to designing for AI.

READ ON

Motion in UX design

“Motion is the next level of tech. It’s a natural way of interacting with things and it’s absolutely critical to the design of the future.”

GET MOVING

We also enjoyed...

Lessons from a design intern

Lucy Knowles-McCreanor offers us a glimpse into the design classroom and shares her first experience of designing 'in the real world'.

READ LUCY'S JOURNEY ON MEDIUM

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