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Issue #80 — 22 Jun '16

Invisible design

Amber Cartwright introduces invisible design, a process and design language for working with artificial intelligence they used it to inform a pricing feature at Airbnb.

CHECK IT OUT

Reimagining Google Fonts

Yuin Chien a designer a Google shares their thinking behind the Google Fonts redesign that shipped last week.

TAKE A LOOK

Your UI is your products humble compensation for not being telepathic

Understanding precisely what your user is trying to do is just as important as being able to do it efficiently.

READ ON MEDIUM

We also enjoyed...

Trusting your way to a better design team

Increasing trust within teams can only have benefits.
Greg Storey explores a few methods for doing so.

TRUST US

Designing for mobile: context matters

Context is a primary consideration when designing UI. The question is, should the context stop at the device level? Or should we consider the context of mobile sites vs. native app also?

GET CONTEXT

How Zendesk onboards new users

UserOnboard doing what they do best. A comprehensive critique of the onboarding to a complicated product.

GET ON BOARD

UX lessons in game design

iA decided to make a quick game to support their essay on icons and documented all they learned in the process (it was a lot).

PULL THE TRIGGER

We also enjoyed...

Interview: how Sprout Social use Atomic

We interview Justin about how he and the mobile team at Sprout Social have solved the pain points of their workflow, using Atomic.

FIND OUT

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