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Issue #150 — 25 Nov '17

Move slowly and fix things

“Designers and programmers are great at inventing software. We obsess over every aspect of that process: the tech we use, our methodology, the way it looks, and how it performs.” writes Basecamp’s Jonas Downey. “Unfortunately we’re not nearly as obsessed with what happens after that, when people integrate our products into the real world.”

SLOW DOWN
Getting product strategy right

The burden of precision

The immaturity of our tools, processes, and philosophy is creating a burden for product designers unlike many similar fields. Designer Dan Eden shares his advice on how we can move on. 

LIFT THE BURDEN

We also enjoyed...

Example UX mapping method

How we adapted the Booking.com mobile site for the iPhone X notch

See how a few simple changes made a big difference to booking.com’s relationship with The Notch.

EMBRACE THE NOTCH
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Feedback that gives focus

Dave Peth shares his advice on how to worry less about bad feedback and how to find feedback that’s genuinely helpful.

FOCUS

Gestalt theory for UX Design: principle of proximity

This is a great introductory piece about Gestalt theory and its importance in design, from the team at Tubik Studio.

TAKE A CLOSER LOOK

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