Daniel Burka cuts to the chase: “Whether you like it or not, whether you approve it or not, people outside of your design team are making significant design choices that affect your customers in important ways. They are designing your product. They are designers.”
What if, instead of clamouring to ship an MVP, we focussed on building an unforgettable first-time experience? Here’s a detailed story of how Crashlytics attempted to ship a Minimum Loveable Product instead. Spoiler: it was great.