Product Design Weekly

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Issue #121 — 20 Apr '17

Intercom on Starting Up

Intercom distill their lessons learnt into 9 questions that every startup founder or early stage employee is likely to find themselves asking at some point, like “How should I think about competitors?” and “What should I measure?”.
GET THE BOOK

A Proven Method For Showing The Value Of Good UX

Jared Spool makes a case for finding a high-ranking champion outside the design team to get on your side, and lays out clear steps for doing just that.

CREW UP

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Why bots aren’t the real AI disruption

Forget chatting to robots, Jensen Harris from Textio argues that “headless” AI is where the real revolution is at, and happening already in companies who are using it to transform their core business.

CLICK THE LINK, DAVE

The first decade of augmented reality

Ben Evans looks back at the key stages in the emergence of multi-touch interfaces and the iPhone to help us think about where AR is right now, and how it’s likely to evolve.

EARLY DAYS

When Design Feels Like an Uphill battle

Julie Zhuo offers tips for anyone who’s ever struggled in an environment that didn’t really appreciate design as a profession.

ASK JULIE

9 simple but powerful UX writing tips for designers

Is writing a design skill? You bet. John Maeda has even suggested that besides coding, it’s the one other “unicorn” skill a designer can have. Take a moment to skill up a little.

WORD UP

Why messiness is a good thing for product teams

Designing and building products can feel chaotic at times. Brian Donohue makes a case for why this might not be such a bad thing.

STAY MESSY

NEW IN ATOMIC

A better experience & more choice for teams

Atomic recently got even better for teams. Inviting and collaborating with team members on prototypes has never been easier.

SPEED UP YOUR TEAM WORKFLOW

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