Product Design Weekly

PDW

Archive Subscribe
Issue #112 — 15 Feb '17

7 reasons why messaging should mirror real conversations

Conversational UI is here to stay. As this transition progresses, conversational noise and spam, unfortunately, won’t lag far behind.

READ ON INTERCOM

How to ask good questions

Julia Evans pulls together her experience on what makes a good question. Whether you’re asking for help, an opinion or critique, Evans’ advice can apply to many disciplines.

GET THE ANSWERS YOU WANT

We also enjoyed...

Material Design and the Mystery Meat Navigation Problem

A look into the Material Design navigation bar, and how it’s lack of supporting text makes it’s icons a mystery.

WHAT COULD THIS CIRCLE MEAN?

Designing for Virtual Reality: designers talking about their biggest challenges

An interview with Andy Stone and Mike Alger, two seasoned VR experts about the future of designing for virtual reality.

360

How to Avoid UX Burnout

Unlike creative block, UX burnout is caused by lack of energy, clarity and overwhelming amounts of information.

AVOID IT

How Steven Heller Redefined the Design Industry

SVA’s Steven Heller has helped launch dozens of high-profile design careers. To his protégés, he seems like the ultimate insider — but he didn’t start out that way.

READ ON MEDIUM

10 mistakes that are ruining the success of your digital projects

From lack of collaboration to lack of clarity over roles, Paul Boag shares 10 mistakes often made when creating digital products. 

THE 10

NOTE FROM THE EDITORS

We're always on the look out for fresh product design stories to feature in the next issue. If you have something to share please recommend it to us 📬

If you just can't get enough and want more, you can browse the PDW archives.

Share this issue
Browse the archive →
Issue #113 Issue #111