Product Design Weekly

PDW

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Issue #129 — 22 Jun '17

Fear and despair in product teams

Issue #128 — 09 Jun '17

Errors, signup forms, being an expert + more

Issue #127 — 31 May '17

Designing for emotions, a year of maps, storyboards + more

Issue #126 — 26 May '17

Meaningful motion, new emoji and the internet of things

Issue #125 — 17 May '17

Mindful design, conversion tricks and Microsoft’s new design system

Issue #124 — 10 May '17

Painting with code, the power of listening and more

Issue #123 — 03 May '17

Painting with code, the power of listening and more

Issue #122 — 26 Apr '17

A worthy design lesson, combating bias and more

Issue #121 — 20 Apr '17

Starting up, being messy, and proving your worth

Issue #120 — 12 Apr '17

Influencing redesign, an AI that can draw better than you + more

Issue #119 — 05 Apr '17

Design systems, file management and Uber's dark patterns

Issue #118 — 30 Mar '17

Data informed design, notifications, the new Atomic + more

Issue #117 — 22 Mar '17

VR, Uber navigation, imperfection and more

Issue #116 — 16 Mar '17

Gut feelings, perfectionism, and web typography

Issue #115 — 08 Mar '17

The magic of microcopy, good problem statements and redesign of Evernote

Issue #114 — 01 Mar '17

Product prototyping, design systems and embracing vulnerability

Issue #113 — 22 Feb '17

Design research, screens of the future and resilient web design

Issue #112 — 15 Feb '17

Asking good questions, designing for VR and UX burnout

Issue #111 — 08 Feb '17

Navigation in web design, automated consistency, foggy design thinking + more

Issue #110 — 01 Feb '17

Designing Slack threaded conversations, design thinking magic + more

Issue #109 — 25 Jan '17

Increasing value, design automation, integrated design and more

Issue #108 — 18 Jan '17

The VR Landscape, UX Stories, and designing for banking

Issue #107 — 12 Jan '17

UX Challenges in 2017, Brainstorming vs. Sprints, Machine Learning and more

Issue #106 — 23 Dec '16

Running design critiques, continuous onboarding and VR design resources

Issue #105 — 14 Dec '16

Process, Sketching, data and the future of design survey results

Issue #104 — 08 Dec '16

Design handoffs, purposeful design, customer journeys + more

Issue #103 — 30 Nov '16

Designing for Lego, Empathy, A/B Testing and metaphors

Issue #102 — 23 Nov '16

Prototyping VR games, Growing design teams, Apps for children + more

Issue #101 — 16 Nov '16

Microinteractions, tooltips and being a better design leader

Issue #100 — 10 Nov '16

Uber's redesign, web animations + designing for the invisible

Issue #99 — 02 Nov '16

Internet of things piggy bank, Chatbots, Emotions + Apple’s biggest mistake

Issue #98 — 26 Oct '16

Equality, pool ponies, micro-interactions and liminal thinking

Issue #97 — 19 Oct '16

Overcoming design isolation, short attention spans and the importance of benchmarking UX

Issue #96 — 12 Oct '16

Push notifications, pattern libraries and emotive UI

Issue #95 — 05 Oct '16

Data science, the future of AI, WeChat’s domination and more

Issue #94 — 29 Sep '16

Wearables, chatbots + a whole new Atomic

Issue #93 — 22 Sep '16

Google’s Allo, Intercom on Onboarding, Shipping vs. Learning + more

Issue #92 — 15 Sep '16

IBM on a new mission, the mighty ellipsis, Star Trek + more

Issue #91 — 07 Sep '16

Underserved markets, Pantsuit, Berlin + more

Issue #90 — 31 Aug '16

The iBrain, power of experience prototyping and truth about the page fold

Issue #89 — 24 Aug '16

UX secrets, the role of the designer + more

Issue #88 — 17 Aug '16

From signed-up to satisfied, tips for onboarding, illustration and animation

Issue #87 — 10 Aug '16

Buzzfeed’s design process, prototyping for AR + how to communicate design

Issue #86 — 03 Aug '16

A travel agent in your pocket, the decline of the hover state + web design in 4 minutes

Issue #85 — 27 Jul '16

Defining product design, Designing Pokémon Go + What makes good design culture?

Issue #84 — 20 Jul '16

Your AI Study Guide, Facebook Design Critiques, UX Truths + more

Issue #83 — 13 Jul '16

Redesigning Pinterest, browser history, VR > Games, PokémonGo, accessibility & metrics

Issue #82 — 06 Jul '16

Pixel School, value from wireframes, Hamburglers, AR, AI & more

Issue #81 — 29 Jun '16

Gestural UI, typography for interfaces, hiring and focusing on the right details

Issue #80 — 22 Jun '16

Invisible design, telepathy, trust, context, onboarding and lessons in game design

Issue #79 — 15 Jun '16

iOS 10, design at Slack, inspiration vs understanding, Google Fonts and more

Issue #78 — 08 Jun '16

Icons, bots, fantasy UI, internet trends, teams and taming your inner grouch

Issue #77 — 01 Jun '16

Behind the scenes at AirBnB, broken window theory + more

Issue #76 — 25 May '16

Google I/O 2016, the age of entanglement, bot design and more

Issue #75 — 18 May '16

Communicating design, reducing complexity, Sci Fi UI and more

Issue #74 — 11 May '16

Motion, VR best practises, data and inclusive design

Issue #73 — 04 May '16

Micro interactions, buttons, surveys, grids and why we need new typefaces

Issue #72 — 27 Apr '16

Bots vs apps, organised UI, accessibility and resilient design systems

Issue #71 — 20 Apr '16

The magic of mixed reality, designing complex products, easing into animation and more

Issue #70 — 13 Apr '16

Bloomberg strikes again, Unicorns vs Generalists, and does design deserve a seat at the table?

Issue #69 — 06 Apr '16

The cult of the attention web, we are what we build, and illustration superpowers

Issue #68 — 30 Mar '16

Impossible design, modular design systems and the veil of ignorance

Issue #67 — 23 Mar '16

Misalignment, beyond statistics and the homogeneity of design

Issue #66 — 16 Mar '16

Sassy robots, hungry designers and whimsical web experiments

Issue #65 — 09 Mar '16

In ear assistants, microinteractions, usability and empathy

Issue #64 — 02 Mar '16

Design convergence is not a dirty word, typographic details, and the state of connectivity

Issue #63 — 25 Feb '16

Unflattening design, bendy screens, and design at Artsy

Issue #62 — 17 Feb '16

Texting the news, UI trends in China and why B2B is the next frontier

Issue #61 — 10 Feb '16

Machine learning, the next big thing in design, and why designers should study business

Issue #60 — 03 Feb '16

A wider world web, IBM thinks design, product metrics that count and more

Issue #59 — 27 Jan '16

Semantic animation, read receipts, conversational commerce and a new green

Issue #58 — 20 Jan '16

A baseline journey, GIF’s, onboarding, VR and SF Atomic drinks!

Issue #57 — 13 Jan '16

Jedi UI animation, CES, web vs native, and how to give quality critique

Issue #56 — 23 Dec '15

Provocative predictions, the state of mobile, and smarter notifications

Issue #55 — 17 Dec '15

White lies & ethics, the weight of design, RIP FB creative labs and predictions for the future

Issue #54 — 10 Dec '15

2015: Product Design Year in Review

Issue #53 — 02 Dec '15

TV & mobile. What makes great product design? Infinite scrolling is bad, and other things.

Issue #52 — 24 Nov '15

Google+ gets a redesign, conversational interfaces, and the Museum of the World

Issue #51 — 19 Nov '15

RIP Rdio, 3D touch, white icons, no UI, branding animation and other usual suspects

Issue #50 — 12 Nov '15

Apple's misdirection, shady ad scams and the opportunity for product designers

Issue #49 — 05 Nov '15

Net neutrality, product psychology, design patterns, DPI and efficient forms.

Issue #48 — 29 Oct '15

Designing for VR, digital assistants and product postmortems

Issue #47 — 22 Oct '15

Instant articles, VR, 5 years of Instagram, 666 roadmap, The Martian and more

Issue #46 — 15 Oct '15

The future of messaging, why mobile is no longer neutral, and iOS UI details

Issue #45 — 08 Oct '15

Twitter Moments, new tools, design at scale, ny.gov learnings, forms, 3D touch and more

Issue #44 — 01 Oct '15

Google’s connected home, the ownership problem and why Slack is game-like – not gamified

Issue #43 — 24 Sep '15

an empathy button, content blockers, a day at Facebook, icons, buttons and links

Issue #42 — 17 Sep '15

3D Touch, design tools survey results, dopey ideas, numbers in design and more

Issue #41 — 09 Sep '15

Building products for data natives, forget about the mobile internet, empty states and more

Issue #40 — 02 Sep '15

Better videos on the web, Google's new look, death to bullshit and more

Issue #39 — 27 Aug '15

A useful watch face, UX, experiments in loading, notifications and more

Issue #38 — 20 Aug '15

Android experiments, Wake, design thinking, phone reading, data, GeoCities and more

Issue #37 — 13 Aug '15

Google restructure, new tools, designing for humans, impact and more

Issue #36 — 06 Aug '15

Design machines, Material vs iOS, empty states, wearables and more

Issue #35 — 29 Jul '15

Windows 10, Amazon Launchpad, spatial interfaces, guts or data, tools, tips and more

Issue #34 — 22 Jul '15

The web we need to save, UI placebos, designing with science and more

Issue #33 — 15 Jul '15

RIP Windows Phone, Affinity Photo, musical interfaces, more empathy and four principles from FB

Issue #32 — 08 Jul '15

Tech's next battleground, opinions on product design and the web's lost soul

Issue #31 — 01 Jul '15

Apple Music, no passwords, designing for VR, color blindness and more

Issue #30 — 25 Jun '15

Twitter's Project Lightning, why mobile changes everything and the power of design principles

Issue #29 — 17 Jun '15

NYT blocks desktop for staff, designers who code, magic escalators, designing with data and more.

Issue #28 — 11 Jun '15

Apple Music, the rise of the creative class, finding the UX tipping point and showcasing Chrome for Android

Issue #27 — 03 Jun '15

Sundar’s Google, internet trends, web vs native, adaptive layouts and more.

Issue #26 — 27 May '15

Intercom podcast, exposure to users, apps vs the web, 20 years of MOMA and more

Issue #25 — 20 May '15

Internet.org backlash, disappearing interfaces, adventures in digital storytelling and more

Issue #24 — 13 May '15

Facebook's instant articles, an interview with Dieter Rams and predictions from Julie Zhuo

Issue #23 — 06 May '15

Designers debate, Slack's secret sauce, design details and handy resources

Issue #22 — 29 Apr '15

New and noteworthy, well-designed tools and why obvious always wins

Issue #21 — 22 Apr '15

Demystifying millennials, the future of the web, redesigning the design process and more

Issue #20 — 15 Apr '15

UX choreography, beyond the new, Material Design updates and more

Issue #19 — 08 Apr '15

Apples iPhone killer, US smartphone use, meta-design, PMs, MVPs and more

Issue #18 — 01 Apr '15

Messenger Platform, Amazon Dash, AR, Onboarding and more

Issue #17 — 25 Mar '15

Facebook hosting news content, RIP IE, user habits, tools, icons and more

Issue #16 — 18 Mar '15

Windows Hello, Chrome animation tools, design in tech, empathy and more

Issue #15 — 11 Mar '15

ResearchKit, the truly personal computer, invisible design and more

Issue #14 — 04 Mar '15

Embracing glitches, the web’s grain, the future of text and more.

Issue #13 — 25 Feb '15

IFTTT automation, wait times, wearables, dealing with feels and more

Issue #12 — 19 Feb '15

An intimate Ive profile, a book from Intercom and more

Issue #11 — 12 Feb '15

Microsoft buys Sunrise, you are not your user, beautiful glitches and more.

Issue #10 — 05 Feb '15

Do design-led companies actually work, why 'the fold' still matters, and more

Issue #9 — 29 Jan '15

Reaching 'Peak Flat' design, a year at Facebook, Microsoft's HoloLens and more

Issue #8 — 22 Jan '15

News from Teehan+Lax, Facebook and Uber, a chat with Wilson Miner and more

Issue #7 — 15 Jan '15

A peek inside Buffer, perspectives on social media, haptic interfaces and more

Issue #6 — 08 Jan '15

The next big themes in tech, designing startups, great docos and more

Issue #5 — 24 Dec '14

Inside the Kindle lab, smartphone trends, handy resources and more

Issue #4 — 17 Dec '14

Google's new watch faces, why to prototype and more.

Issue #3 — 10 Dec '14

Intelligent websites, creating great products and more

Issue #2 — 01 Dec '14

Mobile insights, macro & micro-interactions and more

Issue #1 — 20 Nov '14

The Apple watch, Android Lollipop, great digital products and the end of apps